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Media Facades, Products
Luma Space 2010
The experience of light and lighting is multi-sensory: light does not only provide sight, but also enhances texture (that we feel), reveals shape (that we touch) and space (that we are in). Media architecture often is created using “hard” surfaces such as glass and composites, with little attention to the experience of texture and tactility. Luma Space 2010 is the result of an exploration of “soft” materials that are back lit using a pixelated LED grid.
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1075 Peachtree, Atlanta
The lights and images become part of the body of the surface they inhabit. Does the light mold itself to the architectural forms or do the structures themselves arch into the light? An organic relationship, the urban environment is subtly activated to engage both employees and passersby. Moment Factory was invited by PHA Lighting Group to create an LCD media façade to serve as a continuous visual animation for their iconic location. Integrated into the architecture, the media façade creates an impression of the building as a living organism. The technology is hidden – it is the experience that engages the public. A framework of 5000 pixel RGB LED screens was built on the building’s façade. To avoid use of a matrix, the units are laid out in a quincunx form to make an asymmetrical whole. A prismatic Lexan used for projection warps the pixels to create an impression of 3D.
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City of Dreams, Macau
The City of Dreams is a mega project realised by StandardVision in Macau – China. The whole light installation ist stretching like a giant canvas over four different buildings. Adrian Velicescu of StandardVision:” It´s hard enough to distribute the data to a large screen in a building, but when you start looking at multiple towers that are 500 meters away from each other, it became apparent that we needed to combine a number of new technologies in order to pull it off.”
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Digital Architecture: Passages Trough Hinterlands
by: Ruairi Glynn and Sarah Shafiei
Digital Architecture: Passages Through Hinterlands is a collection of provocative projects from a young generation of digitally enabled designers. This publication oscillates between the analog and the digital, from concept to realisation, mapping processes as it explores the diverse digital paths that lead innovative spaces, poetic narratives and social interactions. The book covers a spectrum of London’s leading graduates and young practices, featuring projects from the Architectural Association, Bartlett School of Architecture (UCL), University of Westminster and Royal College of Art, and case studies and interviews with architects including Amanda Levete Architects, Plasma Studio, JDS Architects, sixteen* (makers), Horhizon, marcosandmarjan, Mette Ramsgard Thomsen, Philip Beesley, David Greene, Samantha Hardingham, Usman Haque and Neil Spiller.
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Trash Mirror by Daniel Rozin
Trash Mirror – 2001
500 pieces of variously colored trash collected from the streets of New York and artist’s pockets, motors, control electronics, concealed video camera, computer. Size – W 76″ x H 76″ x D 8″ (193cm ,193cm, 20cm) Though built 3 years after the Wooden Mirror, Trash mirror was conceived first, However the concept seemed too risky at the time so I decided to build the Wooden Mirror first. This piece suggests that we are reflected in what we discard. The piece celebrates the ability of computation to inflict order on even the messiest of substances – trash.
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adaptive fa[ca]de by Marilena Skavara
by: Marilena Skavara – microhappy
more info on : vagueterrain.net
via: interactivearchitecture.org
Products
NeuroLED – Interactive Led Module
via: cosinova.com
Products
Flunk Night, Cochrane Theatre – London
Flunk night is a combination of bright, hi-tech LED visuals and cutting-edge sounds. klipp-av will perform a set of live-computed music integrated with imagery on a 30sqm display in the Cochrane Theatre’s stage and VJ Mowgli and Passion-FM’s Darien-J will play. new research by blipcreative allowing faster connection of software music and imagery synthesis with high-performance displays, enables exploration of new approaches to club performance.
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Klimahaus 8° Ost, Bremerhaven
Angeregt durch die geografische Lage und Adresse „Am Längengrad 8°“, wurde das Scheibenraster der Fassade als Netz aus Meridianen betrachtet. An deren Kreuzungspunkten fixierte LED-Lichtpunkte sollen Assoziationen wecken; ein Netz aus Licht als Referenz zum weltumspannenden Konzept des Klimahauses. Die Lichtplaner haben sich früh dafür entschieden, die gesamte Hülle mit Licht zu bespielen und das Innere des Gebäudes am Abend auszublenden.
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