{"id":35,"date":"2006-06-21T16:33:44","date_gmt":"2006-06-21T06:33:44","guid":{"rendered":"http:\/\/www.mediaarchitecture.org\/?p=35"},"modified":"2006-06-21T16:33:44","modified_gmt":"2006-06-21T06:33:44","slug":"galleria-department-store","status":"publish","type":"post","link":"https:\/\/mediaarchitecture.org\/galleria-department-store\/","title":{"rendered":"Galleria Department Store"},"content":{"rendered":"\n\n
The Galleria Department Store is actually a refurbishment project. Originally the Galleria Building was windowless and not very appealing. The Owner Hanwha Stores Co, wanted to turn it into a landmark building that would reflect the innovation and style of the area, manifesting its own identity for quality, like the exclusive boutiques within its walls. So UN Studio<\/a> and ARUP Lightning<\/a> were asked to recreate the mall\u00b4s exterior. Together they developed a chameleon-like facade that reflects the subtleties of natural light on opalescent, dichroic glass discs during the day. At night the discs are individually backlit and controlled by a computer program to create brilliant and unique colour schemes all over the building – each disc acting like a big pixel on a giant screen. 4330 discs, each 850mm in diameter, make up the entire facade of the mall.<\/p>\n\n\n\n\n\n\n\n Arup Lighting worked closely with hardware manufacturers Xilver<\/a> and software developers E:Cue<\/a> to refine the programming that operates the pixel colour changes.<\/p>\n\n\n\n